stonelog/log.go
Rene Nochebuena 14687cfc2f
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Release v1.0.0 (#2)
Reviewed-on: #2
Reviewed-by: Cloud Administrator <cloud-admin@noreply.gitstormr.dev>
Co-authored-by: Rene Nochebuena <code-raider@noreply.gitstormr.dev>
Co-committed-by: Rene Nochebuena <code-raider@noreply.gitstormr.dev>
2025-04-10 18:30:35 -06:00

256 lines
7.2 KiB
Go

package stonelog
import (
"encoding/json"
"fmt"
"log"
"math/rand"
"os"
"path/filepath"
"runtime"
"strconv"
"time"
)
// logEntry represents the structure for a single log entry.
// Time is the timestamp of the log entry in RFC3339 format.
// Level specifies the severity level of the log message.
// Caller describes the source file and line generating the log.
// Message contains the actual log details or description.
type logEntry struct {
Time string `json:"time"`
Level string `json:"level"`
Caller string `json:"caller"`
Message string `json:"message"`
}
// StoneLevel represents the severity level of logging categories.
type StoneLevel int
// String returns the string representation of the StoneLevel.
func (l StoneLevel) String() string {
return stoneLevelNames[l]
}
// Color returns the color code associated with the StoneLevel.
func (l StoneLevel) Color() string {
return levelColors[l]
}
// TRACE represents the trace log level.
// DEBUG represents the debug log level.
// INFO represents the info log level.
// WARN represents the warning log level.
// ERROR represents the error log level.
// FATAL represents the fatal log level.
// PANIC represents the panic log level.
const (
TRACE StoneLevel = iota
DEBUG
INFO
WARN
ERROR
FATAL
PANIC
)
// stoneLevelNames maps StoneLevel constants to their string representations.
var stoneLevelNames = map[StoneLevel]string{
TRACE: "TRACE",
DEBUG: "DEBUG",
INFO: "INFO",
WARN: "WARN",
ERROR: "ERROR",
FATAL: "FATAL",
PANIC: "PANIC",
}
// ANSI color codes for terminal text formatting.
const (
colorReset = "\033[0m"
colorRed = "\033[31m"
colorGreen = "\033[32m"
colorYellow = "\033[33m"
colorMagenta = "\033[35m"
colorCyan = "\033[36m"
colorWhite = "\033[37m"
)
// levelColors maps StoneLevel constants to their corresponding color codes.
var levelColors = map[StoneLevel]string{
TRACE: colorWhite,
DEBUG: colorCyan,
INFO: colorGreen,
WARN: colorYellow,
ERROR: colorRed,
FATAL: colorMagenta,
PANIC: colorRed + "\033[1m",
}
// stoneLogger is a logger instance for logging stone-related operations.
// currentLogLevel indicates the active logging level for stoneLogger.
// disableCharacterSuffixes disables suffixes in log outputs when true.
var (
stoneLogger *log.Logger
currentLogLevel StoneLevel
useJSON bool
callerFrameDepth = 3
disableCharacterSuffixes bool
)
// InitStoneLog initializes the logging system with the specified parameters.
// level sets the logging severity level threshold.
// jsonMode determines whether logs should be output in JSON format.
// disableSuffixes disables character suffixes in log messages.
func InitStoneLog(level StoneLevel, jsonMode, disableSuffixes bool) {
currentLogLevel = level
stoneLogger = log.New(os.Stdout, "", 0)
useJSON = jsonMode
disableCharacterSuffixes = disableSuffixes
}
// SetLogLevel sets the current log level to the specified StoneLevel.
func SetLogLevel(level StoneLevel) {
if level < TRACE || level > PANIC {
return
}
currentLogLevel = level
Observation("Log level set to %v", level)
}
// Trace logs a message at the TRACE using the specified format and arguments.
func Trace(format string, args ...interface{}) {
logMessage(TRACE, format, args...)
}
// Debug logs a message at the DEBUG level using the provided format and arguments.
func Debug(format string, args ...interface{}) {
logMessage(DEBUG, format, args...)
}
// Observation logs a message at the INFO level with optional formatting arguments.
func Observation(format string, args ...interface{}) {
logMessage(INFO, format, args...)
}
// Hypothesis logs a message with WARN level using the provided format and arguments.
func Hypothesis(format string, args ...interface{}) {
logMessage(WARN, format, args...)
}
// Failure logs a message at the ERROR level using the provided format and arguments.
func Failure(format string, args ...interface{}) {
logMessage(ERROR, format, args...)
}
// Meltdown logs a message at the FATAL level and terminates the program.
func Meltdown(format string, args ...interface{}) {
logMessage(FATAL, format, args...)
}
// Panic logs a message with PANIC severity and terminates the application.
func Panic(format string, args ...interface{}) {
logMessage(PANIC, format, args...)
}
// getCallerInfo retrieves the file name and line number of the caller.
// It returns the information in the format "file:line" or "unknown:0" on failure.
func getCallerInfo() string {
_, file, line, ok := runtime.Caller(callerFrameDepth)
if !ok {
return "unknown:0"
}
return filepath.Base(file) + ":" + strconv.Itoa(line)
}
// logMessage handles the logging of messages with varying severity levels.
// If the log level is below the configured threshold, it is ignored.
// Formats the message, adds a random prefix, and appends optional suffixes.
// Converts the output to JSON format if enabled or applies a custom formatter.
// Executes fatal or panic behaviors when specified severity levels are met.
func logMessage(level StoneLevel, format string, args ...interface{}) {
if level < FATAL && currentLogLevel > level {
return
}
msg := fmt.Sprintf(format, args...)
msg = getRandomPrefix(level) + " " + msg
// Determine if success or failure quote is needed
isSuccess := level <= WARN
if !disableCharacterSuffixes {
msg += getRandomQuote(isSuccess)
}
var formatted string
if useJSON {
caller := getCallerInfo()
entry := logEntry{
Time: time.Now().UTC().Format(time.RFC3339),
Level: level.String(),
Caller: caller,
Message: msg,
}
jsonData, _ := json.Marshal(entry)
formatted = string(jsonData)
} else {
formatted = stoneFormat(level, msg)
}
// Handle special logging behaviors for FATAL and PANIC
switch level {
case FATAL:
stoneLogger.Fatalln(formatted)
case PANIC:
stoneLogger.Panicln(formatted)
default:
stoneLogger.Println(formatted)
}
}
// getRandomPrefix returns a random prefix string based on the given StoneLevel.
// It selects from predefined lists corresponding to the severity of the level.
func getRandomPrefix(level StoneLevel) string {
// Map StoneLevel to their respective prefix slices
prefixMap := map[StoneLevel][]string{
TRACE: stoneTracePrefixes,
DEBUG: stoneDebugPrefixes,
INFO: stoneInfoPrefixes,
WARN: stoneWarnPrefixes,
ERROR: stoneErrorPrefixes,
FATAL: stonePanicPrefixes,
PANIC: stonePanicPrefixes,
}
prefixes := prefixMap[level]
// Select and return a random prefix
return prefixes[rand.Intn(len(prefixes))]
}
// getRandomQuote returns a random character quote based on success or failure.
// The isSuccess parameter indicates if the quote is for a success (true) or failure.
func getRandomQuote(isSuccess bool) string {
if isSuccess {
idx := rand.Intn(len(characterSuccessQuoteSuffixes))
return characterSuccessQuoteSuffixes[idx]
} else {
idx := rand.Intn(len(characterFailQuoteSuffixes))
return characterFailQuoteSuffixes[idx]
}
}
// stoneFormat formats a log message with level, timestamp, caller, and color.
func stoneFormat(level StoneLevel, msg string) string {
now := time.Now().UTC().Format(time.RFC3339)
caller := getCallerInfo()
return fmt.Sprintf(
"%s%s [%s] [%s] %s%s", level.Color(), now, level.String(), caller, msg,
colorReset,
)
}